1/24/2024 0 Comments Brick rigs vehicle spazzing out![]() It could also be useful in this game to reduce how frequently turrets "pop" off a tank in this game. ![]() This is important in a game like From The Depths where destroying the rotating turret part can "pop" a turret off a ship. Turrets typically "start" below the deck. To use an image of an Iowa Battleship cannon as reference: If you have played a game like From The Depths, or are just familiar with warship designs, you may already be familiar with this design element. Real turrets don't just get slapped onto a flat surface. This general "lowness" of tanks may actually be an issue when damaged, as it might be one of the things that results in tanks no longer being able to move when damaged due to getting stuck on their own parts strewn across the ground.Ģ. The take-home here is really just "be mindful of how high or low your chair is" and how that may relate to the amount of clearance between your tank's body and the ground (many tank designs seem to be pretty low to the ground, almost to the point of having trouble with terrain, but more versatile tanks may have enough clearance for it to be at least a bit of a risk). That said, sitting too close to the top is also a potential problem, especially for something intended to fight aircraft (in this case it might not be bad to indeed be at the very bottom). If you have any clearance underneath your ground vehicle, a rocket that undershoots and hits the ground beneath you is fairly likely to kill you if you are literally sitting on top of the very bottom of the vehicle. This one is less obvious, at least for ground vehicles. Pilot seats very close to the bottom of the vehicle may also suffer lots of pain. With helicopters and aircraft, this is more forgivable, since by necessity you REALLY want to be able to see out the front to at least some degree in case your fragile camera gets shot off.ġa. Just because the pilot chair needs to be in a safe place doesn't mean you can't have a way of allowing a user to enjoy a tank's nice-looking comparment. If you are concerned about pilot protection, then placing the pilot towards the center or rear of the tank may be a better choice (the rear makes it a weakness, but it is at least a weakness that is facing away from an enemy you are charging towards, and will likely result in your turret getting disabled before you yourself die, so you can get out and fight on foot).įor designers who want a good-looking tank and thus want a seat where you can look out the front, you can still use a passenger seat for this purpose, and even put a camera in that space. If you frequently complain about getting one-shot by people with bazookas, or just notice that your tank often takes only one shot from an enemy before you get killed, odds are it is because you are using a design with the pilot seat up front, or an original tank where you yourself made that mistake. This is perhaps one of the most frequent "building sins" I see in people making military vehicles. Pilot seats at the very front results in pain. Some of these may be more obvious then others. Here are some such principals that may be worth considering. Ideal design principals may differ from those of real life vehicles. As obvious as it may sound, Brick Rigs is not real life. These may be original designs, or they may be based off of real life tanks and aircraft. ![]() In this game, it is not surprising that people would make military creations. ![]()
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